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Friday 5 March 2021
2.00pm—4.00pm

Online

Take a look at Game Engines and explore how they are used across a multitude of industries … not just games.

Xi Guo and Nathan Dewell will demonstrate how you can use a range of game engines to create VR experiences, and showcase some of the best platforms to explore.

Our Workshop Leaders

Dr Xi Guo has expertise in computer simulation for health and education, Immersive games and simulations for education and training, MR (Mixed Reality), AR (Augmented Reality), VR (Virtual Reality), Internet of Things (IoT) and Machine Learning. She currently leads “Web Game Development” and “3D Game Development” modules.

Nathan Dewell has expertise in Video Game development, Unity Development, VR (Virtual Reality), Graphics Design, Technical UI artist/developer, Rapid Prototyping, Project management and Community management. He is interested in, and branching into, Artificial Intelligence and Computer Vision.

Dr Carlo Harvey, Course Leader in Computer Games Technology and expert on AR/VR.

Who should attend?

Everyone who is interested in starting to make AR/VR applications and games. 

What will they get from the session?

Foundation knowledge on producing AR/VR game and applications software.