Rob Prouse and Tom Merrell work with artists and institutions to design and build digital and code-based artworks, installations, websites and experiences. From concept development and user experience design through to prototyping, programming, production, hardware builds, onsite installation and maintenance.
Join them as they talk through the process of developing digital artworks, how they work with artists and what building blocks you need to put in place to achieve ambitious digital projects.
This event is hosted by Eastside Projects. Capacity is limited to 20 so please only book on if you know you are going to be able to make it.
Rob and Tom’s background in art and design, combined with years of experience working in the cultural sector on a wide range of projects has given us a keen ability to understand and translate ideas into working products. In recent years they have produced projects for institutions such as Tate Britain, Science Gallery and Artsadmin and artists Anne Hardy, Yuri Pattison and Emma Smith amongst others.
Rob has been working for over a decade across fine- art, dance, theatre, film and television with a focus on bespoke hardware and control software for digital audio/visual installations. Having a broad range of experience in a variety of operating systems, programming languages and industry standard A/V protocols, his open-source solutions are aimed at ease of use and reliability. He has an MA in Aesthetics from the Centre for Research in Modern European Philosophy.
Tom is a digital designer and web developer with over 10 years experience working for a broad range of clients across culture and commerce. He has an MA in Visual Communication and a background in graphic design providing an awareness of digital design as part of a wider design practice. Tom regularly runs lectures and workshops on digital design at Middlesex University and University of the Arts, London.
Image Credit: Yuri Pattison, Sunset Provision (detail) 2016