Wednesday 14 April, 10am–1pm
Wednesday 21 April, 10am–1pm
Wednesday 28 April, 10am–1pm
Wednesday 5 May, 10am–1pm
Participants must be able to attend all four sessions.
Application Deadline: Tuesday 6 April
The Unity Game Engine can be used to create three-dimensional, two-dimensional, virtual reality, and augmented reality games, environments, simulations and other experiences.
This short course is aimed at people who want to begin creating their own immersive environments and offers an introduction to using Unity to those with little or no previous experience. The course will give participants access to immersive technology skills that can be integrated into their own projects and business ventures.
Across four sessions we will cover:
How to Apply
This workshop is fully funded. To take part you must be an eligible SME – this means you must be registered as self-employed or have your own business and be based in England.
Spaces are very limited and we expect to have more applicants than we have places.
To apply to take part please email the following to email@example.com by Tuesday 6 April.
1. A short expression of interest explaining why you want to take part in the workshop and how it will benefit your business. We are looking for participants who have a clear sense of how they want to apply the knowledge they will gain.
2. If you are not already a STEAMhouse member, please also introduce yourself and let us know what you do, and where you are based – including confirmation that you are self-employed or have your own business.
Please write “Unity Workshop” in the subject header.
For the last 15 years, Taran has been researching and developing Immersive applications using 3D and game technologies for the architectural and engineering industry. He is an expert in 3D technology, leading the team at Taran3D through an impressive range of projects as well as inspiring new talent to join the industry.
James Isaac has been working in the CGI industry for 10 years, working for brands such as Bentley, Ford, McLaren and JLR. Specialising in CGI lighting, visual composition, and post production for the Architectural and the Automotive field. James has insight into the visualisation sector in both Europe and UK.