Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to a micro-controller.
Arduino has been the brain of thousands of projects, from everyday objects to artworks and complex scientific instruments. A worldwide community of makers – students, hobbyists, artists, programmers, and professionals – has gathered around this open-source platform, their contributions have added up to an incredible amount of accessible knowledge that can be of great help to novices and experts alike.
This four part workshop has been designed to introduce Arduino, and its potential, to complete beginners. No prior knowledge is required – this is an opportunity to explore this technology and understand what it can do for you and how you can use it to develop interactive projects.
We will cover a wide range of areas including:
Please note there will be 30 minutes to set up and discuss progress and project ideas at the start of each session. Training will start at 5.30pm.
Participants will need to bring their own laptop.
Spaces are very limited and priority will be given to sole traders, who are registered as self employed, limited companies and STEAMhouse members.
To secure a space please send an expression of interest introducing yourself and outlining why you would like to take part to firstname.lastname@example.org.
Our Workshop Leader
Dr Rui Rodrigues is a researcher at the Warwick Manufacturing Group interested in developing biosensing solutions for the well-being and diagnostics markets. His interest in electronics was born from the need to produce custom components for complex fluid handling, leading to the production of both mechanical and electronic prototypes. He is passionate about the potential of Arduino, and other open source platforms, to open up electronics to a wide range of people and uses.