We are now accepting abstracts for our First BCU International STEAM Conference 2020 taking place on the 13 & 14 July at Birmingham City University & STEAMhouse, Birmingham, UK.
Along with our keynote talks and panel discussions, the conference will have three sets of four parallel sessions. These sessions will cover key themes (needs a link here to the themes); submissions can be made under the themes associated to the following tracks:
Abstracts can be submitted for consideration for an oral or poster presentation, we would also welcome submissions for planned interactive sessions.
Please see the submission guidelines to ensure a successful application.
All abstracts need to be under 500 words and in English.
The deadline for abstract submissions is midnight on the 23rd March.
Abstracts will then be reviewed by our Peer review Group, made up of Academics, researchers and STEAM Practitioners. We will reply to everyone who submits an abstract by 29th April.
If accepted, we will send you a link to purchase a ticket for the conference as well as more detailed information about your session. Accepted paper speaker tickets will cost £50.
Click here to submit abstract (coming son – link to Conftool)
Individual papers and session proposals: Abstract & Poster submission deadline: 23rd March 2020
Peer Review Process: Tuesday 24th March – 24th April 2020
Notification of acceptance: 29th April 2020
Registration opens (accepted papers) 30th April 2020
Registration deadline for accepted authors: 31st May 2020
Non-registered/non-submitted authors removed from programme: 22nd June 2020
Full Paper submission deadline: 30th June 2020
If you have any questions about the Call for Abstracts or our STEAM Conference more widely, please email Demi: email@example.com
Claudia is an Associate Professor and Reader in Environmental Governance at BCU’s School of Engineering and Built Environment with over 20 years of interdisciplinary research knowledge and international project management experience. Since 2011, Claudia teaches undergraduate and post-graduate modules relating to spatial planning, environmental governance and research methods. With her interest in innovative and transdisciplinary approaches to research and teaching she is currently involved in two Erasmus+ projects, one on Design Thinking in Higher Education and the other on STEAM Innovation and Curriculum. Other recent projects include the development of the PARTICIPOLOGY resource which guides the development and use of board games to facilitate public and stakeholder engagement around complex decision-making challenges; and the development of the Place Makers Game in collaboration with the Royal Town Planning Institute (RTPI). Claudia is a member of the European Society of Ecological Economics (ESEE) which strives to address complex economic and environmental challenges via cross-disciplinary and novel approaches to problem framing, eliciting ‘values’ and developing effective responses to societal challenges such as climate change and biodiversity loss. More locally, Claudia is an active member of the Regional Activities Committee of the RTPI West Midlands.
Rehan is the founder of Innovation Fest, formulating a community of practice, servicing the regional economy and international partners with creative digital mind-sets and the next generation of technology. Rehan has sparked a productive ecosystem in teaching and learning for contemporary research, with 20 years of practice-led experience in the digital arena. He is orchestrating innovative journeys and co-designing STEAMlabs with start-ups and businesses as a focal lead. His impactful direction on internationalising entrepreneurship as part of the European Union project Living Labs Application (LILA) is shaping the ideology of learning experiences in higher education and has received accolades through academic publications.
Alessandro is a senior lecturer at the Birmingham School of Architecture & Design and has a role as Deputy Course Director for the MArch programme and enterprise/innovation coordinator for the school. He also set up the Collaborative Laboratory (Co.LAB) – an interdisciplinary design & research initiative within the school to engage staff, students and industry in collective project across the city. Originally from London, Alessandro studied architecture and urbanism at the University of Manchester before working in practices and research consultancies in Manchester and London. Alongside working within the architectural discipline, he has also worked as an artist and designer with a portfolio of site-specific installations, designs for gallery spaces like BOM and Centrala, as well as events across several arts organisations in the region. Recognising the limitations of facilities available for artists and designers and graduates to develop their own creative practice, he has collaborated with Ruth Claxton, Sean O’Keeffe and Mike Dring on the Birmingham Production Space proposal, which became the foundation for STEAMhouse and helped deliver the building project and programme.
If you would like to learn more, or have any questions regarding the first BCU International STEAM conference, then please get in touch using the email address below.