Nathan Dewell is currently an assistant lecturer in Computer Games Technology in the Centre of Digital Media Technology in the School of Computing and Digital Technology of Birmingham City University. He currently leads on the “3D Game Programming” and “Game Asset Pipeline” modules.
Nathan has a passion for developing and publishing video games for both web and mobile platforms. Since being hired in his current role Nathan has begun to widen his skillset into areas such as Artificial Intelligence, Project Management and 3D modelling. Nathan revels in being able to make software and video game development as simple as possible by utilizing modern software and techniques to breakdown the barriers that would typically stop a person from entering this discipline.
“I profess that we are living in a golden age of software development, it has never been easier for somebody to make an app or develop a game at such a low cost, in an industry previously dominated by tech giants.” ~ Nathan Dewell